UPDATE: Something I had thought of right from the beginning, and which was suggested to me as well, I finally got around to doing; footprints were missing in the moon surface. I've also added some more movement related dust since it was a little faint on some people's screens.
So, sorry if you're having this in your inbox again, but given the work that went into it (creating a render of the feet, creating Photoshop brushes from those renders and then making the changes) I figured it's viable this time! Hope you don't mind.
Was - sort of - a request, but I've been thinking about another Battletech based image for quite some time. So, why not?
Losely based on the end sequence of the game MECH WARRIOR 2.
The two mechs shown here are a MadCat (also known as TimberWolf) and a Vulture (also known as MadDog). I am not that familiar about what clan had what designation for them, or what the Inner Sphere called them etc.; if someone wants to clarify that, by all means...
I'm also aware that Earth would look a little smaller seen from the moon and that the dimension of how the Milky Way appears is not quite right, but that's my artistic freedom. Deal with it.
This verse has ended.
Our destiny is sealed to a once unthinkable fate. It has guided us to our home on Terra.
Karensky has told us of this Eden with a promise of deliverance.
We will defend it to our deaths.
Let the next verse begin...
COMPOSITION: The entire scene setup and render was done in Lightwave. The only postwork is the dust caused by the movements of the Mechs.
MESHES:MadCat by HawkHart, Vulture by Rendar & Earth by Fabio. Texture modifications on all items by me. Terrain, starfield & Milky Way galaxy are my work.
I used to read the "BattleTech" novels all the time so I am familiar with these Mech designs and the names are accurate. The scene here is very well done and is reminiscent of a NASA style photograph from the lunar landings with the near absence of color [Greys ,Black and White being the visible hue's then because of the limitations of that era's technology.The Mechs are superbly done and quite menacing to look at. The Lunar surface is spot on with the single exception that there's no Lunar dust being kicked up by the Mechs feet, machines as heavy as BattleMechs [approx 20 to 100 Tons] depending on model would certainly raise a dust cloud on the Talc like Lunar soil. As for the background the absence of stars is accurate [you didn't see stars with the old NASA video tape from the Lunar landings either]. The Milky Way Galaxy is a great touch and adds even more visual interest,that and it's even in Earths southern hemisphere so accuracy is spot on there as well although it is a bit more visible here than it would be with standard camera equipment. The Earth looks perfect with the exception of being much closer the the moon than it actually is, still though the effect is awesome and makes this image extremely eye catching. Overall? A stunning piece of Science Fiction art work.
Great models and landscape. But it's just a little too dark. I know this is on the moon, in space and it should be like that from the point of view of physics and what not, but for artistic purposes I would brightened dark side of the mechs (only and really a little).
Thanks; and I can see your point, however, there is a light coming from the front. It's a 30-40% strong slight blue-ish light. Without that you wouldn't even be able to see the missile packs on the TimberWolf. If I'd make it any brighter than it is, it'd start looking unnatural.
I totally agree with the notion of artistic freedom, but in this case it needs to be based more on realism, because Earth's in the background and we know what it looks like on our moon. So, if it were any other sci-fi based scenario, believe me, I'd have done a lot more with light. But... aside from liking realism once in a while, I have the utmost respect for all the guys that went up there and for science, so... in this case, I let realism win.
Thanks again though for the comment! I really appreciate it.
I remember playing MechWarrior 2 and going through the lunar nav points. I played that game for a long time and have a fondness for all the MechaWarrior PC games. I remember it being some other moon and not Luna but this makes for a more dramatic and recognizable scene. Bravo.
True, it was very good! Despite all the achievements, hardware improvements and possibilities, I still maintain they don't make games anymore the way they used to. They had to find ways around hardware limitation and still immerse the gamer. It's way too easy nowadays.
Yep, absolutely. MW2/GBL came out as a special edition for MS-DOS in the mid 90s (and also contained an early Windows version for 3.1/95). I was endlessly giddy to have bought it!
I have also replayed them many times, and the rendered video intros/end sequences were top notch at the time and I'm glad YouTube still provides them! I think I will definitely give them another go at some point.
MW2s graphics still stand up to alot of games today in my opinion. I mean the intro where the timberwolf is hurrying along to help his buddy but they both get blown up by that warhammer.... I still get chills when I see it. It was awesome.